by TJ Hayes | Oct 22, 2026 | General
Every month I sit down with a cup of tea and a stack of tabs, and try to work out what actually happened in the sky this month and what merely got shouted about. This month had both. A 74-year-old film reel, a very confident journalist, and a planet so young it has...
by TJ Hayes | Oct 20, 2026 | Devlog
I love a chunky pixel. Pal8tro lives inside a PICO-8 cartridge, and the Galactic Zoo residents have their own 16-bit sprites. So it may come as a surprise that one of the two games I’m building right now doesn’t have a single sprite in it. That game is...
by TJ Hayes | Oct 9, 2026 | General, Zines
I make a free zine. It’s called The Extra-Terrestrial Guide to the Galaxy, and it’s exactly what it sounds like: a pocket guide to our neighbours in the cosmos, and to what’s really happening down here on Earth. What’s inside Every issue is 20 A5 pages of pixel art,...
by TJ Hayes | Sep 25, 2026 | Devlog
It’s out. Pal8tro is live on itch.io. I’m writing this with a cup of tea that went cold an hour ago, because I keep refreshing the page to check it’s still there. Before the celebrating, here’s how the last few weeks went. The music problem Last time I said the game...
by TJ Hayes | Sep 7, 2026 | Devlog
Right. Last time I had a deck of cards and a scoring system. Since then I’ve built a shop, twenty mods, ten bosses, and I’ve hit the wall every PICO-8 developer hits eventually. More on that in a minute. First, the fun stuff. The shop Between rounds you get to spend...